Endymion's Lab

Endymion's Lab

spell / continuous
Arquetipo: Endymion
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.

Sets / Expansiones

2019-03-09 023 STRUCTURE DECK R: LORD OF MAGICIAN commonparallel
2026-01-31 095 NATURE PACK: RIGHTEOUS WARRIORS common

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